# Help Center

<h2 align="center"><mark style="color:purple;">Supported Plugins</mark></h2>

<p align="center"><mark style="color:$primary;">FisFisItemEvolve will work with popular plugins to recognize items, creatures and blocks added to the game with these plugins.</mark></p>

### <mark style="color:purple;">Item Providers:</mark>

* <mark style="color:purple;">**MythicMobs**</mark>
* <mark style="color:$primary;">**ItemsAdder**</mark>
* <mark style="color:purple;">**Oraxen**</mark>
* <mark style="color:$success;">**Nexo**</mark>
* <mark style="color:$danger;">**MMOItems**</mark>

### <mark style="color:purple;">Block Providers:</mark>

* <mark style="color:$primary;">**ItemsAdder**</mark>
* <mark style="color:purple;">**Oraxen(NoteBlock, StringBlock)**</mark>
* <mark style="color:$success;">**Nexo(NoteBlock, StringBlock, ChorusBlock)**</mark>

### <mark style="color:purple;">**Mob Provider:**</mark>

* <mark style="color:purple;">**MythicMobs**</mark>

#### <mark style="color:purple;">**MythicMobs:**</mark>

<mark style="color:$primary;">You can specify the items you add with the</mark> <mark style="color:purple;">**MythicMobs**</mark> <mark style="color:$primary;">plugin as base\_item or target\_item, and you can also specify the mobs you create with this plugin as targets for the on\_kill trigger. Check out the example below.</mark>

<mark style="color:$primary;">"mythicmobs:your\_special\_item\_id"</mark>

```yaml
# withervine_bow_evolution.yml
# The base item is a custom bow from MythicMobs
base_item: "mythicmobs:SkeletalBow"
# The target item is another custom bow from MythicMobs
target_item: "mythicmobs:WithervineBow"

progress_goal: 500

progress:
  on_kill:
    # The main progress comes from defeating the custom MythicMobs boss
    "mythicmobs:SKELETON_KING": 500
```

#### <mark style="color:purple;">ItemsAdder:</mark>

<mark style="color:$primary;">You can specify the items you add with the</mark> <mark style="color:$primary;"></mark><mark style="color:$primary;">**ItemsAdder**</mark> <mark style="color:$primary;"></mark><mark style="color:$primary;">plugin as base\_item or target\_item. You can also specify the blocks you add with this plugin as targets in the on\_block\_break trigger. check out the example below.</mark>

<mark style="color:$primary;">"itemsadder:your\_namespace:your\_special\_item\_id"</mark>

```yaml
# emerald_pickaxe_evolution.yml

# The base item is a custom pickaxe from ItemsAdder
base_item: "itemsadder:iasurvival:ruby_pickaxe"
# The target item is another custom pickaxe from ItemsAdder
target_item: "itemsadder:iasurvival:emerald_pickaxe"

progress_goal: 1000

progress:
  on_block_break:    
    # The main progress comes from breaking the custom Ruby Ore block
    "itemsadder:iasurvival:ruby_ore": 50
```

#### <mark style="color:purple;">Oraxen:</mark>

<mark style="color:$primary;">You can specify the items you add with the</mark> <mark style="color:purple;">**Oraxen**</mark> <mark style="color:$primary;">plugin as base\_item or target\_item. You can also specify the blocks you add with this plugin as targets in the on\_block\_break trigger. check out the example below.</mark>

<mark style="color:$primary;">"oraxen:your\_special\_item\_id"</mark>

```yaml
# golem_pickaxe_evolution.yml

# The base item is a custom pickaxe from Oraxen
base_item: "oraxen:sapphire_pickaxe"
# The target item is a more powerful pickaxe, also from Oraxen
target_item: "oraxen:golem_pickaxe"

progress_goal: 250

progress:
  on_block_break:
    # Progress is only gained by breaking the custom Sapphire Ore block
    "oraxen:sapphire_ore": 1
```

#### <mark style="color:purple;">Nexo:</mark>

<mark style="color:$primary;">You can specify the items you add with the</mark> <mark style="color:$success;">**Nexo**</mark> <mark style="color:$primary;">plugin as base\_item or target\_item. You can also specify the blocks you add with this plugin as targets in the on\_block\_break trigger. check out the example below.</mark>

<mark style="color:$primary;">"nexo:your\_special\_item\_id"</mark>

```yaml
# golem_drill_evolution.yml

# The base item is a custom pickaxe from Nexo
base_item: "nexo:golem_pickaxe"
# The target item is a more powerful tool, also from Nexo
target_item: "nexo:golem_drill"

progress_goal: 300

progress:
  on_block_break:
    # Progress is only gained by breaking the custom Golem Ore block
    "nexo:golem_ore": 1
```

#### <mark style="color:purple;">MMOItems:</mark>

<mark style="color:$primary;">You can specify the items you add with the</mark> <mark style="color:$danger;">**MMOItems**</mark> <mark style="color:$primary;">plugin as base\_item or target\_item.</mark>

<mark style="color:$primary;">**"mmoitems:ITEM\_TYPE:ITEM\_ID"**</mark>

```yaml
# mmo_sword_evolution.yml
# The base item is a custom sword from MMOItems
base_item: "mmoitems:SWORD:BASIC_MMO_SWORD"
# The target item is another custom sword from MMOItems
target_item: "mmoitems:SWORD:ELITE_MMO_SWORD"

progress_goal: 500
```


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